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Is the ASP.NET AJAX Control Toolkit(AjaxControlToolkit.dll) installed in the Global Assembly Cache?

Posted By :Akhil Raj     Posted Date :August 26, 2009    Points :10   Category :Others 
No. You must copy the AjaxControlToolkit.dll assembly to the /Bin folder in your application.

You can also find related Interview Question to Is the ASP.NET AJAX Control Toolkit(AjaxControlToolkit.dll) installed in the Global Assembly Cache?  below: 

How can I see what assemblies are installed in the global assembly cache?

The .NET Framework ships with a Windows shell extension for viewing the assembly cache. Navigating to % windir%\assembly with the Windows Explorer activates the viewer. (More...)

where is global assembly cache location in system?

The .NET Framework ships with a Windows shell extension for viewing the assembly cache. Navigating to % windir%\assembly with the Windows Explorer activates the viewer. (More...)

Can you place two .dll files with the same name in GAC (Global Assembly Cache)?

Yes, provided both have different versions.
GAC is a Folder that contains .dll that have strong name. So we can keep myproject.dll and myproject.dll two files into GAC with different version like and (More...)

What is the role of the ScriptManager control in implementing multilingual applications (AJAX)?

The ScriptManager control can be used to define the UI or custom UI cultures that you would use in your applications. You can set the
EnableScriptLocalization and EnableScriptGlobalization properties of
the ScriptManager control to true and specify the script reference path as per your requirements. (More...)

What is ChildrenAsTriggers ,and to which control it belongs? (AJAX)

When the ChildrenAsTriggers property is set to true and any child control of the UpdatePanel control causes a postback. Child controls of nested UpdatePanel controls do not cause an update to the outer UpdatePanel control unless they are explicitly defined as triggers for the parent panel. (More...)

What is serialization in .NET? What are the ways to control serialization?

Serialization is the process of converting an object into a stream of bytes. Deserialization is the opposite process of creating an object from a stream of bytes. Serialization/Deserialization is mostly used to transport objects (e.g. during remoting), or to persist objects (e.g. to a file or database).Serialization can be defined as the process of storing the state of an object to a storage medium. During this process, the public and private fields of the object and the name of the class, including the assembly containing the class, are converted to a stream of bytes, which is then written to a data stream. When the object is subsequently deserialized, an exact clone of the original object is created.
Binary serialization preserves type fidelity, which is useful for preserving the state of an object between different invocations of an application. For example, you can share an object between different applications by serializing it to the clipboard. You can serialize an object to a stream, disk, memory, over the network, and so forth. Remoting uses serialization to pass objects "by value" from one computer or application domain to another.
XML serialization serializes only public properties and fields and does not preserve type fidelity. This is useful when you want to provide or consume data without restricting the application that uses the data. Because XML is an open standard, it is an attractive choice for sharing data across the Web. SOAP is an open standard, which makes it an attractive choice.

There are two separate mechanisms provided by the .NET class library -
XmlSerializer and SoapFormatter/BinaryFormatter. Microsoft uses XmlSerializer for Web Services, and uses

SoapFormatter/BinaryFormatter for remoting. Both are available for use in your own code. (More...)

What is Assembly?

Assemblies are the building blocks of .NET Framework applications; they form the fundamental unit of deployment, version control, reuse, activation scoping, and security permissions. An assembly is a collection of types and resources that are built to work together and form a logical unit of functionality. An assembly provides the common language runtime with the information it needs to be aware of type implementations. To the runtime, a type does not exist outside the context of an assembly.
Assemblies are a fundamental part of programming with the .NET Framework. An assembly performs the following functions:
It contains code that the common language runtime executes. Microsoft intermediate language (MSIL) code in a portable executable (PE) file will not be executed if it does not have an associated assembly manifest. Note that each assembly can have only one entry point (that is, DllMain, WinMain, or Main).
It forms a security boundary. An assembly is the unit at which permissions are requested and granted.
It forms a type boundary. Every type's identity includes the name of the assembly in which it resides. A type called MyType loaded in the scope of one assembly is not the same as a type called MyType loaded in the scope of another assembly.
It forms a reference scope boundary. The assembly's manifest contains assembly metadata that is used for resolving types and satisfying resource requests. It specifies the types and resources that are exposed outside the assembly. The manifest also enumerates other assemblies on which it depends.
It forms a version boundary. The assembly is the smallest versionable unit in the common language runtime; all types and resources in the same assembly are versioned as a unit. The assembly's manifest describes the version dependencies you specify for any dependent assemblies.
It forms a deployment unit. When an application starts, only the assemblies that the application initially calls must be present. Other assemblies, such as localization resources or assemblies containing utility classes, can be retrieved on demand. This allows applications to be kept simple and thin when first downloaded.
It is the unit at which side-by-side execution is supported.
Assemblies can be static or dynamic. Static assemblies can include .NET Framework types (interfaces and classes), as well as resources for the assembly (bitmaps, JPEG files, resource files, and so on). Static assemblies are stored on disk in PE files. You can also use the .NET Framework to create dynamic assemblies, which are run directly from memory and are not saved to disk before execution. You can save dynamic assemblies to disk after they have executed.
There are several ways to create assemblies. You can use development tools, such as Visual Studio .NET, that you have used in the past to create .dll or .exe files. You can use tools provided in the .NET Framework SDK to create assemblies with modules created in other development environments. You can also use common language runtime APIs, such as Reflection.Emit, to create dynamic assemblies. (More...)

What are the contents of assembly?

In general, a static assembly can consist of four elements:

The assembly manifest, which contains assembly metadata.
Type metadata.

Microsoft intermediate language (MSIL) code that implements the types.
A set of resources. (More...)

What is Assembly manifest? what all details the assembly manifest will contain?

Every assembly, whether static or dynamic, contains a collection of data that describes how the elements in the assembly relate to each other. The assembly manifest contains this assembly metadata. An assembly manifest contains all the metadata needed to specify the assembly's version requirements and security identity, and all metadata needed to define the scope of the assembly and resolve references to resources and classes. The assembly manifest can be stored in either a PE file (an .exe or .dll) with Microsoft intermediate language (MSIL) code or in a standalone PE file that contains only assembly manifest information.

It contains Assembly name, Version number, Culture, Strong name information, List of all files in the assembly, Type reference information, Information on referenced assemblies. (More...)

Difference between assembly manifest & metadata?

assembly manifest - An integral part of every assembly that renders the assembly self-describing. The assembly manifest contains the assembly's metadata. The manifest establishes the assembly identity, specifies the files that make up the assembly implementation, specifies the types and resources that make up the assembly, itemizes the compile-time dependencies on other assemblies, and specifies the set of permissions required for the assembly to run properly. This information is used at run time to resolve references, enforce version binding policy, and validate the integrity of loaded assemblies. The self-describing nature of assemblies also helps makes zero-impact install and XCOPY deployment feasible.

metadata - Information that describes every element managed by the common language runtime: an assembly, loadable file, type, method, and so on. This can include information required for debugging and garbage collection, as well as security attributes, marshaling data, extended class and member definitions, version binding, and other information required by the runtime. (More...)

Which control cannot be placed in MDI?

The controls that do not have events.
Another MDI Container. (More...)

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