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MSDN Magazine December 2005
The adoption of wireless devices continues to spread unabated, and organizations are looking for new ways to get in touch with customers through these new mobile devices. In the past, unsuccessful ideas such as push technology were used to send targeted information to customers. Now, SQL Server Notification Services uses the SQL Server 2000 database engine and the .NET Framework to promote a new breed of notification applications that will allow relevant, consensual communications to be sent to any subscriber device.Here the author provides an architectural overview of the core features that make up SQL Server Notification Services. Along the way he discusses how they can be used for pushing Web content.
MSDN Magazine November 2002
DirectX 8.0 allows the creation of smooth and realistic character movements that are more life-like than simple articulated structure animations. This is made possible by its improved support for vertex tweening and blended vertex deformations, also known as soft-skinning. After a brief history of the use of these techniques in DirectX, soft-skinning using the fixed function pipeline is discussed. This is followed by the use of matrix palettes from within vertex shaders to create a customized soft-skinning solution that takes advantage of the benefits of vertex shaders, such as hardware acceleration and custom lighting algorithms without the limitations of fixed-function solutions.
MSDN Magazine June 2001
Windows CE is a small, configurable, feature-rich, real-time operating system. In Windows CE 3.0, the real-time support has been improved. This article looks at specific support for the creation of real-time systems and how it compares to the support in Windows for the desktop. The way interrupt handlers, processes, memory management, and synchronization work in Windows CE 3.0 is discussed. An extensive look at threads and thread priority, misconceptions surrounding them, and their impact on performance is included. Refinements to the Windows CE scheduler and support for nestable interrupts are also covered.
MSDN Magazine November 2000
Hi, Recently i faced a reqirement, for comparison of face i have my webcam and i need to compare the current image with already stored image. this is very urgent please someone help me.
I want to display real time data in graph , the data is coming from database every 5 sec.
Please Can anyone help me?
I'm trying to create custom control which displays real-time state (progress bar, or percent value) during time-consuming task (no animated GIF, or static text message).
This scenarion can't be done with standard UpdateProgress control, because it displays only static progress information.This custom control can be then used as follows:
How can be this scenarion accomplished? How can I create such custom control?
thanks in advance
i am new to .net, i know fundamentals/basics only, i am using vs2008,sqlserver2005
i want to do a project with asp.net(using c#), SQlServer, Ajax, etc.
but i dont know how to start a project in real time scenario.
please guide me in detail. .
plz z z z z
thanks in advance
I have a voip sdk that returns raw bytes and I wanted to send that to sapi Microsoft SDK to
Recognition the words someone said. I am using the text to speech sample listbox as my base.
I think I need to pass it like this but have no clue.
cusstream = new
I have requirement to build a real-time graph. Although if we use Ajax real
time feature in MSChart it refresh the graph image after specified [provided by
us] time period. This will tell users that the graph is refreshing every (say)
Is it possible that user will never know the graph is refreshing with instantaneous
I need to build effective socket server to deliver live video basically.
TCP looks too bandwidth costly (it repeats packet if they get lost which generate traffic and also it useless as in live communication it just creates a chaos).
UDP can loose the sequence - my fear - I can loose sync between sender and receiver. For examply if I send logical packet like : <length><data.data.data..> and then it will be parsed to IP packets like "<lenght><data.data>", "<data>", "<data.data>" and then if on their route packets get mixed like "<data.data>", "<lenght><data.data>", "<data>" then sender will never be able to understand where is start where is the end etc. Which will break video-decoder workflow I think.
RTP - I know it widely use in VoIP and it does work. But is there any way to use it in .NET 2.0 Sockets? Is there RTP for Windows 2003 at all ?
SockeType.RDM - some new message-oriented socket. I havent found any proper description of how to use it? Can I use for unicast communication over Internet?
Any comments will be appreciated!