UPDATE:: I managed to fix the problem by renaming mscoree.dll in the system32 folder, installing the XNA Framework, and then changing mscoree.dll back to its original state. The game runs just fine now.
I recently purchased a game from Impulse and when I try to launch it, I get the following message:
System.TypeInitializationException: The type initializer for 'd5' threw an exception. ---> System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.Xna.Framework, Version=184.108.40.206, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d' or
one of its dependencies. The system cannot find the file specified.
File name: 'Microsoft.Xna.Framework, Version=220.127.116.11, Culture=neutral, PublicKeyToken=6d5c3888ef60e27d'
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
--- End of inner exception stack trace ---
at iu.Main(String args)
After that it says "
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