Hello,
I have a thread on Stackoverflow here:
http://stackoverflow.com/questions/4118800/c-networking-server-hangs-after-receiving-more-than-65535-bytes
In short:
In a very VERY simple Client-Server solution the TCP connection dies after sending 65535 bytes. This only happens when I am connected on port 21. If I change the server port to for example port 22 the connection does not die.
I am posting the simple code here for reference.
CLIENT:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Threading;
using System.Net.Sockets;
namespace tWorks.Samcom.PassSocketPoller
{
public class PollerTest2
{
private IPAddress _sutiSocketIpAddr;
private int _sutiSocketPort;
private Thread pollerThread = null
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