Hi All, i am setting up a high speed networking application, and we have a general purpose network interface that we want to support async vectoring for .
Note, by "vectoring", i mean unix style vectored I/O operations, where you send/recv multiple buffer in a single send/recv sys call. Note2, we are looking for these interfaces in c#.
I have found "SendPacketElements" as a way of doing "async vectored sends", and it looks to meet all our requirements. However, i have yet to find anything for "async vectored recvs". Can anyone point me in the right direction.
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