Designing testability into your app means smaller tests that are cheaper to create, easier to understand, faster to run, and much simpler to debug.
MSDN Magazine December 2008
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The end goal of software projects is to deliver value to the customer. Software design is a major factor in how successfully a team can deliver that value. The best designs are a product of continuous design rather than the result of an effort that tries to get the entire design right up front. This approach lets you strive to apply lessons learned from the project to continuously improve the design, instead of becoming locked into an erroneous design developed too early in the project.
MSDN Magazine August 2009
The Model-View-ViewModel (MVVM) design pattern describes a popular approach for building Windows Presentation Foundation or Microsoft Silverlight applications. Robert McCarter shows you how the ViewModel works, and discuss some benefits and issues involved in implementing a ViewModel in your code.
MSDN Magazine July 2010
Jeremy Miller explains how internal Domain Specific Languages can help you craft code that is easier to read and write. His bag of tricks to improve your programming includes extension methods, fluent interfaces, object extensions and use of the semantic model.
MSDN Magazine January 2010
This article examines how the new support for functional programming techniques in .NET 3.5 can developers make code more declarative, reduce errors in code, and write fewer lines of code for many common tasks.
MSDN Magazine October 2009
This article describes methods for designing screens in a user interface and the technology frameworks that support screen design.
Ambrose Little, Charles B. Kreitzberg
MSDN Magazine September 2009
Design patterns provide a common, repeatable approach to solving software development tasks, and many different patterns can describe how to accomplish a certain goal in code. When developers begin working with Windows Workflow Foundation (WF), they often ask about how to accomplish common tasks with the technology. This month's column discusses several design patterns used in WF.
Now that you're even managing projects in the cloud, you'll need some tools to help. This month we illustrate one, discuss UX design patterns, a book by Anders Hejlsberg, and more.
MSDN Magazine June 2009
Jeremy Miller continues his discussion of persistence patterns by reviewing the Unit of Work design pattern and examining the issues around persistence ignorance.
Here we examine data persistence patterns to help you determine which best suits your needs. We look at a number of patterns, including the Active Record, the Data Mapper, the Repository, the Identity Map, the Lazy Loading, and the Virtual Proxy.
MSDN Magazine April 2009
We give you a gentle introduction to designing and evolving rich domain models as part of integrating Domain-Driven Design (DDD) into your coding efforts.
MSDN Magazine February 2009
In this article we explain just how simple it can be to build a WPF application the right way using the MVVM Pattern.