I need to create an animation which consists of 4 stages. I have done something like that in WinForms with my own classes. I want to port proj to WPF.
1 fade in
The result is a slideshow. I need the animation to loop forever and change the image at each cycle. How Should I stack Animations? Is there a declarative way? Or should I use Completed event?
By the way I need to be able to change the Duration of individual stages(animations)
View Complete Post